Automotive AR and VR market projected to attain $673.60 billion by 2025 at 175.7% CAGR
The global automotive augmented reality (AR) and virtual reality (VR) market was valued at $213.0 million in 2017 and is expected to reach $673.60 billion by 2025, growing at a CAGR of 175.7% during the forecast period. The growth of the market is driven by the advent of technological advancements in connectivity such as introduction of 5G and growing prevalence of 4G around the world, according to the report, "Automotive AR and VR Market by Type (Augmented Reality (AR) and Virtual Reality (VR)) and Application (Research & Development, Manufacturing & Supply, Marketing & sales, Aftersales, Support Functions, and Product): Global Opportunity Analysis and Industry Forecast, 2018 – 2025," published by Allied Market Research.
The use of AR and VR benefits automotive companies significantly, as designing and visualizing the vehicle in AR and VR technology assists designers in visualizing the body structure of a vehicle to improve efficiency, safety, and durability. However, for efficient functioning of AR and VR there is a requirement of continuous internet connectivity. In some countries, especially in developing economies, the internet speed is not fast enough for smooth functioning of AR and VR. Further, AR and VR systems can pose serious health issues to susceptible individuals. For instance, AR and VR systems are known to cause eye strain, headaches, and, in some cases, nausea. These factors hinder the growth of the automotive AR and VR market. Nonetheless, the development of head-up display (HUD) systems to enhance safety and the formation of mixed reality (MR) by integrating AR and VR are expected to create lucrative opportunities for the market players in the near future.
Based on type, the augmented reality (AR) segment occupied more than a three-fifths share of the global market in 2017 and is anticipated to maintain its dominance through 2025 because of its ability to provide access to real-life environments through smartphones, tablet screens, and smart goggles and headsets to the user. However, the virtual reality (VR) segment is projected to register the fastest CAGR of 178.0% during the forecast period, due to the increased adoption of multi-sensory computer-generated simulated environments that save time and money on costly iterations.
Based on application, the research and development segment accounted for a quarter of the global revenue in 2017. The segment is expected to continue the trend during the forecast period and attain $162.39 billion by 2025, due to a surge in the usage of both AR and VR in automotive R&D to develop concepts, identify problems, and test prototypes. However, the product segment is anticipated to exhibit the fastest growth rate during the forecast period, a CAGR of 185.0%, due to the increased demand for autonomous vehicles that implement AR and VR as a product in their vehicle.
Throughout the forecast period, Asia-Pacific is projected to witness the highest CAGR of 183.7% due to the significant rise in government investments and initiative in emerging economies such as China and India for the adoption of AR and VR technology in automotive and digital manufacturing. Meanwhile, North America is projected to continue its dominance and occupy more a quarter of the global market through 2025 because of the wide usage of 4G in AR and VR application and the early launch of 5G connectivity.
Key players analyzed in the report include Continental, Microsoft, Visteon Corp., Volkswagen, Unity, Bosch, DAQRI, HTC, Hyundai Motor, and Wayray. They have adopted different strategies including collaborations, joint ventures, partnerships, expansions, mergers and acquisitions, and others to gain a strong position in the industry.
Request a sample report at https://www.alliedmarketresearch.com/request-sample/5151.